Gundam Extreme VS Trial Missions Part 18: Soldier Class – Part 2

Gundam Extreme VS Trial Missions Part 18: Soldier Class - Part 2

Watch it in 720p, it looks like crap otherwise. Mission 4: Endless Waltz Difficulty: 1 To get the OZ emblem, destroy at least 40 of the Serpent mechs. I might end up making a video after I’m done with this for all of the trial mode cutscenes. I practically never use the Tallgeese and I still can’t get a hang of boost dash cancelling without going into the vernier first. From the GEV move list: Super Vernier Abilites: – Unlike other units, Tallgeese III has a special movement system for itself. It is activated via one press of the c button. This is called super Vernier. It essentially has the same properties of a BDC in this game, except several differences. – Each SV (aside from down, obviously) brings Tallgeese III a bit higher in the air. – Depending on the direction inputted, the direction Tallgeese III SVs to will be different. Note that unlike the previous game, Tallgeese III does not SV with neutral direction input. – If you want to consecutively SV, you must return the direction/lever back to neutral first before the second SV, even if you are SV-ing towards the same direction. – In addition to the special SV system, Tallgeese III can also BD regularly like other units. – If you input a direction + c button twice (like a regular BDC), Tallgeese III will SV and then return to a regular BD. This wastes a lot of boost, so it is not a recommended way to get regular BD. – You can use the following methods to directly go into a regular BD instead of cancelling from a SV
Video Rating: 4 / 5

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