Telemarketing Speaker Says the Sales Game is Half Won When a Phone Meeting is Done!

Telemarketing Speaker Says the Sales Game is Half Won When a Phone Meeting is Done!

In a recent article I likened using a “telephone meeting” as a way to bring your sales game to a Super Bowl level.

Phone meetings, also known as telephone appointments, summon our best game. If we obtain a phone meeting with a qualified buyer it is akin to starting from our own end zone and completing a 50-yard play to midfield.

Why is it such a game changer? Three reasons:

(1) It focuses the prospect on our message, which only occurs reluctantly during cold calls. (2) It is an implicit concession on the part of the prospect that what we have to say has value; otherwise, why would he or she carve out 15-45 minutes of their precious time? (3) And it also promises that the prospect will give our chat a fair evaluation, given he has consented to listen to it, and not to prejudge.

These are tremendous pluses, and really, half our work is done when we have set the phone appointment.

But how do we earn it?

We have to persuade someone to set aside time, and that is a sale in its own right. The only legitimate reason for a prospect to give us time is that we are promising to use it effectively. We’re going to INFORM them about something they need to hear.

This can also be done by email. Today, for instance, I was contacted by an Australian business that wants to build its web design company, by phone. They mentioned they’re using a dysfunctional script. I sent them a note with this offer: “Let’s have a look at what you’re using. I’ll review it and get back to you.”

That focused our discussion on pragmatics, what they’re doing well, and what they need to improve. Once they sent me the script, they were ego-involved in hearing my expert analysis.

In effect, though no money passed hands, they were already “clients.”

I was halfway to scoring, which in this case meant selling them my audiovisual training bundle, which includes script editing.

Seek your phone meeting with the promise that they’ll hear valuable information and receive special assistance. Framed well, it is probably an offer they’ll find hard to refuse.

Dr. Gary S. Goodman is a top-ranked negotiation speaker, telemarketing speaker, and customer service speaker at Google, and a distinguished, sought-after sales speaker, motivational speaker, and attorney. President of Customersatisfaction.com, he is a frequent TV and radio commentator and the best-selling author of 12 books and more than 1,700 articles that appear in 25,000 publications. President of Customersatisfaction.com, Gary conducts seminars and speaks at convention programs around the world. His new audio program is Nightingale-Conant’s “Crystal Clear Communication: How to Explain Anything Clearly in Speech & Writing.” His web site is: http://www.customersatisfaction.com, and professional speaking, seminar, and consulting invitations can be addressed to:gary@customersatisfaction.com.

Article Source:
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Video Game Industry : How to Write Video Game Scripts

Writing a video game script, creatively, is just like writing a script for movies, and some games have linear plots as well. Discover how video game script writers can learn from existing design documents with help from an experienced member of the gaming industry in this free video on video game script writers. Expert: Marc Mencher Contact: www.GameRecruiter.com Bio: Marc Mencher has been in the gaming industry since 1982. Filmmaker: Paul Muller

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Fans should be satisfied with director Gary Ross' adaptation of the first of Suzanne Collins' best-selling trio of novels about Katniss Everdeen, the independent, 16-year-old heroine fighting for survival in a futuristic, fascist society. The script …
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Please SUBSCRIBE to www.youtube.com – Rapid firing the latest game news, trailers, screens and art that true players don’t wanna miss out on. The Darkness 2 (PC, PlayStation 3 and Xbox 360) is the sequel to the million copy-selling 2007 videogame, developed by Digital Extremes and based on the supernatural horror comic book series created by Top Cow Productions. “The Darkness II is a well of dark and imaginative violence, and it’s a stylized and beautiful nightmare,” said Christoph Hartmann, president of 2K Games. “The Darkness II continues the 2K Games tradition of delivering quality, innovative games that are filled to the brim with atmosphere and deep storytelling. The game takes a unique stance on fighting in the dark versus light. Combined with the arsenal of weapons at Jackie’s disposal and the gruesome attacks of the supernatural Demon Arms and Darkness powers, we’re proud to announce another title that delivers on our core values of creating games for gamers.” “Sometimes that whooshing sound you hear is that of comic fans holding their collective breath,” adds Marc Silvestri, founder and CEO of Top Cow Productions and co-creator of The Darkness comics. “So often disappointed when a favorite character gives birth to a lame movie or video game, us fans have come to expect the worst. And sometimes we get it. But not with The Darkness II. Yeah, call me biased, but this second installment of Jackie Estacado’s epic saga is – in my humble opinion – one of the most
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