Fallout 3 Broken Steel DLC – The Opening Movie and Gameplay (SPOILER ALERT)

►►►►► alturl.com ◄◄◄◄◄ At a press event yesterday in London, Bethesda gave us an extended peek at the last of the three announced Fallout 3 DLC packs, “Broken Steel,” now set for a May 5 release. In a nutshell, Broken Steel will remove the game’s ending entirely, with Bethesda’s Pete Hines saying simply to fans that called for an open-ended resolution, “We got the idea.” Players will still have to make the final choice, but following that climax the game will continue, presenting new epilogue quests, another 10 levels to gain, and new perks, monsters and achievements to keep the climb interesting. For instance, one new perk will be “Puppies,” a passive ability that sees Dogmeat reincarnated into a puppy after he is killed in battle. A new weapon shown off called the “Heavy Incinerator” works like a projectile flamethrower, firing bursts of flame from long distance. That’s about as un-spoilerish as this preview gets, however. Read on, but know that many of Broken Steel’s quests, weapons and enemies will be revealed, along with details of Fallout 3’s original ending. Okay, Fallout 3 veterans, let’s get down to the gritty details. Obviously the game’s ending has been changed slightly to allow for your survival, making players send one of three companions into the reactor in your place. Hines hinted that there may be a way to regain the chosen companion, but let the specifics remain a mystery. Walking outside after the reactor’s activation will reveal a fully
Video Rating: 4 / 5

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