Dungeons & Drogans: Session XIII- Part 4

Dungeons & Drogans is the recorded adventures of a D&D gaming group. No script, no fixed dice- just genuine gaming entertainment. There is no video, so feel free to surf the net while you listen. — Session XIII – Part 4 Summary: The Drogans contemplate selling Splug as a slave as they make ready to head out. Zacsarrd charges through the secret door and tumbles down a flight of stairs into darkness. As his companions approach, their torchlight reveals that the staircase leads to a dead end–but Zacsarrd spots another secret door in the dead-end wall. The dragonborn, not having learned his lesson, charges through the second secret door and nearly rams into a wall as he finds himself in a 10-foot wide corridor. He spots a lantern and immediately moves to grab it. But as he nears the lantern, he sees a room that appears to be a disaster area. Here and there, remnants of the original floor stand like short towers protruding from a depression. Narrow wooden planks connect the patches of original floor, and a few goblins are massed in one corner of the room. Among them is Balgron and the torture-room goblin. A goblin hurls a javelin at Zacsarrd, and other Drogans see it strike the far wall. Autumn advances and is shocked by number of foes in the room. — Visit the Dungeons & Dragons Digest, a repository of information for players and DMs alike, and the home of Dungeons & Drogans. dndd.tk
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