3D Game Programming – Episode 21 – Texturing Walls, Fixing Clipping, and Fixing the Mouse

3D Game Programming - Episode 21 - Texturing Walls, Fixing Clipping, and Fixing the Mouse

Episode 20: www.youtube.com Welcome to a series of videos where we will create a 3D game (probably a first person shooter) from scratch, using just the included libraries in Java 1.6. If you have any questions or problems, leave a comment or send me a message, or tweet at me. In this tutorial: How to add textures to walls How to clip correctly via the Cohen-Sutherland algorithm How to detect mouse speed Twitter: twitter.com Facebook: facebook.com Livestream: www.twitch.tv

Video Rating: 4 / 5

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